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Combat arms classic endless patch loop
Combat arms classic endless patch loop










combat arms classic endless patch loop

NERF ↓ Extra Damage of Each Stack: 7 → 6.BUFF ↑ Base Damage of Enhanced Basic Attack: 130-330 → 150-400.Therefore, in this patch, we continue to enhance his early-game farming and combat capabilities and nerf him in the late game." "Aldous is very weak in the early game, but it is difficult for the oppents to dead with him in the late game. BUFF ↑ Base Damage of Enhanced Basic Attack: 150-400 → 200-450."We've slightly enhanced Aldous' strength in the early game." "We've optimized the casting of Aldous' Ultimate, which allows players to use it by simply tapping the hero icon beside the Ultimate button" NERF ↓ Slightly reduced the stun duration on hit.

combat arms classic endless patch loop

  • REMOVED - Removed the Basic Attack Immunity effect.
  • BUFF ↑ Extra Soul Steal stack gained upon non-hero enemies' deaths: 1 → 2.
  • BUFF ↑ Optimized the Attack Speed so it can now hit fast-moving enemies more easily.
  • ADJUST ~ Shield Value: Damage of the triggering Basic Attack 500 → 3 * Soul Steal stack count.
  • On the other hand, we slightly nerfed his Skill 2 and Ultimate so opposing players could counter him more easily." In this adjustment, we optimized his Skill 1 so he could gain stacks and hit the target more easily, and the calculation formula of the shield from his Passive to make it less dependent on his enhanced Basic Attacks.

    combat arms classic endless patch loop

    "There was a huge gap between Aldous's damage capabilities in the early and late games, and he could be difficult to counter at full build.












    Combat arms classic endless patch loop